tag:blogger.com,1999:blog-2465863144787683153.post114171215863853537..comments2024-03-27T19:02:58.368-04:00Comments on BARKING ALIEN: RPGaDay Challenge - Day 29Adam Dicksteinhttp://www.blogger.com/profile/04840144928096089178noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2465863144787683153.post-86959229159086499022014-09-01T22:31:50.684-04:002014-09-01T22:31:50.684-04:00I do like reading your old super campaign stories,...I do like reading your old super campaign stories, that sounds like a great time.<br /><br />Knockback ... so much fun ... I think it's required for any superhero game. I know in one M&M 2E game one of the boys was playing Wolverine and he got punched through a bank in a similar fashion, to the point he had to take a cab back to the site of the fight. Travel powers are underrated sometimes.Blacksteelhttps://www.blogger.com/profile/16289298640828309072noreply@blogger.comtag:blogger.com,1999:blog-2465863144787683153.post-4741019483329783392014-08-29T13:33:59.134-04:002014-08-29T13:33:59.134-04:00I believe one of the attributes of one of the mate...I believe one of the attributes of one of the materials Adamant was made from at the time possessed the double knockback feature. Possibly more than once. 😉Adam Dicksteinhttps://www.blogger.com/profile/04840144928096089178noreply@blogger.comtag:blogger.com,1999:blog-2465863144787683153.post-37319741697820597002014-08-29T11:17:50.010-04:002014-08-29T11:17:50.010-04:00I'll admit I've used situations I GM'e...I'll admit I've used situations I GM'ed for these posts, not just ones I played in. There have been too few experiences to draw from for that.<br /><br />Your story was pretty hysterical, though. I'm calculating how much Knockback must have been rolled to get that kind of distance.WQRobbhttps://www.blogger.com/profile/17436898737750581192noreply@blogger.com