Showing posts with label Dr. Martin Luther King JR. Show all posts
Showing posts with label Dr. Martin Luther King JR. Show all posts

Sunday, January 22, 2023

We Praise Him For His Decency

My apologies for this belated acknowledgement and commemoration of the birthday of Doctor Martin Luther King, Jr.

I give you the words of the one and only Rod Serling...




“In his grave, we praise him for his decency - but when he walked amongst us, we responded with no decency of our own.

When he suggested that all men should have a place in the sun - we put a special sanctity on the right of ownership and the privilege of prejudice by maintaining that to deny homes to Negroes was a democratic right.

Now we acknowledge his compassion - but we exercised no compassion of our own. When he asked us to understand that men take to the streets out of anguish and hopelessness and a vision of that dream dying, we bought guns and speculated about roving agitators and subversive conspiracies and demanded law and order.

We felt anger at the effects, but did little to acknowledge the causes. We extol all the virtues of the man - but we chose not to call them virtues before his death.

And now, belatedly, we talk of this man's worth - but the judgement comes late in the day as part of a eulogy when it should have been made a matter of record while he existed as a living force. If we are to lend credence to our mourning, there are acknowledgements that must be made now, albeit belatedly. We must act on the altogether proper assumption that Martin Luther King asked for nothing but that which was his due... He asked only for equality, and it is that which we denied him."

[excerpt from a letter to The Los Angeles Times in response to the assassination of Martin Luther King, Jr.; April 8, 1968]

Happy Birthday MLK, Rest in Peace.

May we do better someday. 

AD
Barking Alien






Monday, January 21, 2019

Happy Landings




My Apologies to Jim Nichols and Steven Spielberg 



I am now in a position to know exactly what I want to run and how I want to run it. 

It's taken me a good number of years to develop my skill and style as a Gamemaster. It's taken time to recognize what I like and what I don't and how to achieve the former and avoid the latter. I've come to terms with acknowledging my flaws and accepting my strengths, and come full circle from OK to Good to Great to Good to OK and now, hopefully, Great again. 

Now I just need to find the right group and play that game. 

Don't get me wrong, I am really happy with my current groups and the games I'm running and playing with them. I just feel there is this potentially near-perfect game that I could run, would love to run, if I could find the right combination of people for it. 

In the past, this might have gotten me down or made me discouraged. Not now. Now I am somehow comforted by the idea, the knowledge, that I could do it. 

I am sure I will run it at some point. 

What's the game? 

We'll get to that...


AD
Barking Alien


Also...






Happy Birthday to Doctor Martin Luther King Jr.! 






Monday, January 15, 2018

Insufficient Funds






In celebration of the birthday of America's greatest civil rights leader, I'd like to present one of my favorite parts of the 'I Have A Dream' speech:

"In a sense we have come to our nation’s capital to cash a check. When the architects of our republic wrote the magnificent words of the Constitution and the Declaration of Independence, they were signing a promissory note to which every American was to fall heir. This note was a promise that all men, yes, black men as well as white men, would be guaranteed the unalienable rights of life, liberty, and the pursuit of happiness.

It is obvious today that America has defaulted on this promissory note insofar as her citizens of color are concerned. Instead of honoring this sacred obligation, America has given the Negro people a bad check, a check which has come back marked “insufficient funds.” But we refuse to believe that the bank of justice is bankrupt. We refuse to believe that there are insufficient funds in the great vaults of opportunity of this nation. So we have come to cash this check — a check that will give us upon demand the riches of freedom and the security of justice."

-Dr. Martin Luther King Jr., August 28th, 1963


Peace, Love, and Equality,

AD
Barking Alien








Monday, January 16, 2017

Painful Experience

It is to me a sad and painful irony that we celebrate the wisdom, dedication, and dignity of Martin Luther King, Jr. today, a mere five days before a person who is the antithesis of these qualities takes the highest office in the free world.


Doctor King,

Individuals have benefited greatly from your words.
Communities have risen on your ideals.
A society continues your dream.
But the nation?

The nation has learned nothing.






"We know through painful experience
that freedom is never voluntarily given by the oppressor,
it must be demanded by the oppressed."



Happy Birthday Martin Luther King, Jr.

AD

Barking Alien






Sunday, January 18, 2015

Infinite Hope

"We must accept finite disappointment,
but never lose infinite hope."
 
Martin Luther King, Jr.
 
 
 
 
Happy Belated Birthday, MLK.
 
AD
Barking Alien
 
 
 
 
 

 

Monday, January 20, 2014

Love Conquers

 
Happy Birthday to Dr. Martin Luther King Jr.
 
 


I believe.

AD
Barking Alien


Wednesday, August 28, 2013

The Luck Child

Sometimes I get lucky and when an idea hits me, it hits all at once, bringing the theme, setting and mechanics with it in one fell swoop. It is like being buried in an avalanche of coolness.

Yeah. It's like that.

With The StoryTeller RPG it was very much like that, although granted, it didn't start that way.

Actually, it started something like this...

Search for the right Fantasy Game - Get frustrated - Keep searching - Get frustrated - Consider making my own - Keep searching - Get frustrated  - Wait... POP! BOOOM! The StoryTeller.

So here's what I have so far...





Basically, the game is mechanically very similar to The Muppets RPG, which is in turn based on Risus, Sketch! and a number of other RPGs. In addition, some ideas from my Smurfs RPG have snuck in here as well. Since I designed that game with a heavy faerie folklore emphasis, a lot of the same concepts can be applied here (it also goes with the type of game I want to run and the stories I want to tell).

Above you will see the character sheet I designed for the game. It begins with, "Once There Was A...", where you list the type of character you are. Preferably, make this either as descriptive and folklore related as possible or as simple as you can. For example, The Luck Child could be identified as A..."Seventh Son of a Seventh Son" or A..."Luck Child".




Next is "Named", where you write your character's name. In our example, "Lucky" is the The Luck Child's name. Fancy that, eh?

"Who Sought Out" defines your character's overarching goal, quest, purpose or just what they really want in life. It need not be epic but it certainly could be.

The Luck Child did not initially seek anything, being happy to live life as the adopted son and bookkeeper for a Miller and his wife. After being discovered by the cruel and greedy King of the land to be the child prophesied to one day claim his throne, Lucky was told to head for the castle with a written, royal proclamation. Little did Lucky know that the proclamation told the Queen that, upon meeting the boy, she was to have the guards seize him and chop him into a thousand pieces.

Since Lucky did not know this, what he "Sought Out" could be listed as "His Fortune" or "The King's Castle".

This is where "Despite" comes into play. You could say, Despite "A Cruel and Greedy King" or "The Plans of a Greedy King".

Much of the interaction between the PC and the game mechanics and game universe (though not all of it) will come from trying to seek out what you want despite a thing trying to impede you. In the story of Fearnot, Fearnot is a young man "Who Sought Out" What It's Like To Be Scared "Despite" Being Incapable of Fear.

Finally, the opening of our sheet ends at the beginning with "And So Begins Our Story..." in which you give the title of your particular folktale. You see, each PC is a folklore character in a legend all their own. Not only will you be going on adventures of a mythic nature but you are also always on your own, personal mythic adventure. 

How are you liking it so far?

What's that? Hit points? Where are the hit points and armor class you ask? What is the Luck Child's strength? I don't know. Haven't the foggiest. Hmm? Initiative? Don't worry about such things right now my friend. We're here to tell tales by fire light. If it's important I'm sure we'll get to it.

You old schoolers getting a bit uneasy? Keep calm, read on and Fearnot...

AD
Barking Alien

***

I don't want to depart for today without acknowledging a few items of interest and importance.

Today commemorates the 50th Anniversary of Martin Luther King Jr.'s "I Have A Dream" speech and the March on Washington that let it be heard. We could use an ounce of that fire in today's world.

On a personal note, I want to say Happy Birthday to another 'King', Jack 'King' Kirby, born this day in 1917. Born Jacob Kurtzberg, a native New Yorker, Mr. Kirby passed away at the age of 76 from Heart Failure in February of 1994.

He is remembered by comic book fans every day they look at an image or read a story featuring any one of the dozens upon dozens of characters he created or co-created for Marvel and DC Comics including The Fantastic Four, Black Panther, The New Gods, Mister Miracle, Galactus, The Silver Surfer and of course, Captain America.

I neglected to make mentioned on the 23rd that it had been one year since the passing of musician and Muppets puppeteer Jerry Nelson.



In loving memory.







Monday, January 21, 2013

Old Dogs Says...Mass Produce

The post below is a long time coming, having originally been written a week and a half ago. Between January 9th (my last post) and today, January 21st, I have worked nearly 14 days straight without a day off because of my two jobs and one client in particular needing some weekend assistance. Add to that the preparation for running two games at RECESS and then the actual running of said games at RECESS this past Saturday and you can imagine how title time or energy I had for posting.

I am pretty darn exhausted to be honest with you, metahuman endurance or not.

Now, as I get back to production on my upcoming Traveller campaign (which is slowly but surely adding players*), I really want to get these GM advice posts out of the way. I want them over and done so I can talk about so many other things, including my experiences at this past RECESS event and of course the aforementioned Traveller.

While I really can't say if my posts here have been any help to anyone, I can say that I feel validated and more than a little ego boosted thanks to the people at RECESS and NerdNYC. I had one player send his girlfriend to find me and when check to see that it was definitely me running the second session event he was interested in. He had previously been in my Galaxy Quest game and liked it so much he wanted to be in another game of mine. He may end up a regular in my Traveller game as well. I also got the usual kudos for my Muppets RPG (this time featuring Fraggle Rock) and a fellow GM bummed that she had to run something. She apparently told a mutual acquaintance of ours, "Damn. I wouldn't have run something in the first slot if I knew he (Me) was running Fraggle Rock at the same time. I would've played."

So in the end if there are those who read my GM Advice and think, 'Well this guys ideas don't sound all that special', that's just fine. Real people in real games really like what I do. I'm in happy land.

Last thing two things and we can get to the last of the 'Old Dog' posts for now...

I now have 149 followers. Wow. That is awesome. But...I want more. That is, my goal for some time now has been 150. If you don't hate this blog, please recommend it to a friend. Thanks.

Happy Birthday to Dr. Martin Luther King Jr.!

OK, let's get to it...

***

This post is not so much GM advice but rather an explanation of how I do a thing that a lot of gaming people see and ask me, "How do you do that and still have time to eat, sleep and pee?"

Well, I eat quickly, don't sleep much and sometimes forget to do that last one.

Where was I? Oh yeah, the actual question is, "How do you generate so many NPCs?"

It's actually really simple. Don't use the system and don't create what you don't need.

I don't think I have ever rolled up a NPC. Ever. I didn't know that anyone did that when I started. The guys who made those TSR modules didn't roll-up the goblins in it. Did they? Or the lord of whatever keep was important to the preface? There were just goblins there. The lord was your patron and they needed a patron lord for the fluff so, they made one. So if I know I need a Spaceport Dockmaster or Captain of the Royal Guard, I don't roll anything, I just write down 'Dockmaster' and 'Captain of the Royal Guard' and throw on some appropriate numbers.

You don't need to know all the stats of a Shuttle Pilot in Star Trek or a Bank Clerk in Deadlands or the guy who sells the adventuring gear in Dungeons & Dragons. You need to know what they're good at and it should be their jobs. If not, that's interesting too but the point is, it isn't necessary to write up a whole sheet on someone who is only there to drive you to the adventure and back.

Here's what a typical D&D NPC 'Record Chart' looks like for me:



NPC Record Chart for Character in a High Elf City


The first thing I need is the character's name. Why? 'Cause somebody is going to ask. It's often the first thing people ask when they meet a NPC and decide to talk to them. For this particular list of NPCs I am using the naming convention my players and I devised for the High Elves of Aerth, my homebrew D&D-But-Not world. Their first names generally sound Kryptonian. Seriously. Not my idea but it was me who first noticed an Elf named Kal-El or Dev-Em StormStrike would not be out of place. Last names are based on the High Elven Family Houses which, for the most part, are based on foul weather. The most popular and common family names are Rain, Hale, Gale, Snow, Blizzard, etc. Noble families include Thunder, Wind, Lightning and Storm, which is the last name of the King and Queen.

The oddities in the above chart are those citizens of the High Elven City who are not, themselves, High Elves. These characters therefore have names that reflect the naming conventions developed for the other Elven cultural subgroups.

Race and gender are next and pretty self-explanatory. Notice that the first names are not always gender specific (meaning there are a number of female characters with male sounding names and vice versa).

Next up is class and level. I have never understood the concept of NPC Classes. I mean, I barely like the idea of classes at all, now you're going to make these things PC and NPC specific? Please. For me, the Baker is the Baker but if I need to know what he attacks as, how many hit point he should get, etc. I have a guide line. Baker - Rogue, 5th level. Sage - Magic User**, 4th level. Blacksmith - Fighter, 6th level, etc. The Baker can't hide in shadows, the Sage doesn't know any spells and the Blacksmith doesn't wear a full suit of Chainmail all the time. The Class/Level combos are just easy ways for me to figure out how skilled and experienced these people are and how many hit points they might have.

Important stats are just that; These are the stats that are important. Everything else is a 0. Average. Don't worry about it as it isn't important. Writing them out this way also means the chart is useful regardless of edition (for the most part).

Something makes this individual special. Somethings it's what they can do, sometimes its what they own. On some characters what I write is more specific, on others more vague. If I were statting out the average citizen as opposed to those  who might be more involved in an adventure, their Ability/Talent/Item entry might be Can Talk Fast, Dwarven Desserts, Heirloom Necklace.

Finally we have notes. These are the things that make this person matter in the adventure or encounter in which you meet them. I usually start small and often more specific than many of the ones I have listed on this particular chart. These are sometimes catalysts for more in depth descriptions later on if the NPC becomes a reoccurring part of the campaign.

So that's basically it. I figure out the bare bones minimum of what I need for quick reference, set up some ground rules, make a chart and then start filling it in. Sometimes it's simple, sometimes it's more elaborate.

Check out this one for a TMP era Star Trek campaign:




Well that's about the size of it ladies and gents. Nothing more magical to it than that. My one special gift as a GM may simply be that coming up with names, an element that seems difficult for many, is really easy for me. Yes, my names may seem corny (especially in D&D - but then, D&D names are always corny. Bilbo Baggins. Jon Snow. Krull. Really? Krull is your character's name?!?)

That's the end of the Old Dog segments for now. Need to get to work on Traveller. So happy to finally be back doing Science-Fiction I can't even put it into words. Yet. Maybe next post.

AD
Barking Alien

 *A number of players I met at RECESS are interested in joining in on my upcoming Traveller campaign at the Compleat Strategist in NYC starting this February. NerdNYC - Gamer Networking That Works!

**I wrote Magic User, a name I generally despise, because I don't know what Wizards are currently called in the game of your choice. Mage, Wizard, Sorceror...figure out what works for you.









Monday, January 16, 2012

Happy Birthday Dr. Martin Luther King Jr.

Please join me today in celebrating the birth and life of civil rights MVP, MLK.





Keep to The Dream,

AD
Barking Alien








Monday, January 17, 2011

I Have A Dream



Happy Birthday Dr. Martin Luther King, Jr.

AD
Barking Alien