In a most unusual and dramatic twist, I find myself feeling unexpectedly more positive today, though for no good reason I assure you. Nothing has really changed. I'm simply tired of feeling like crap and I'm trying something else. That would be, feeling less like crap. So far, so good.
Along with this shift in mood is a shift in thought toward, dare I say it, Fantasy gaming.
Now, now, wait...please come back. I promise not to callously berate your much loved genre. As a matter of fact, I find myself missing it. Missing running it that is. I still abhor playing it for the most part. Now, where was I? Oh yes...Fantasy.
I've been thinking about trying my hand at Skype gaming again, partially because I feel I owe it to my friends, partially because I feel I owe it to myself to try once more and partially because I must have some unconscious, masochistic quality I was not previously aware of.
I believe a Fantasy game is the best way to go mainly because, let's face it, it is the most commonly understood and appreciated RPG genre we have. My personal feelings aside, it is the favorite.
Now, I am a little reluctant to use my D&D-But-Not setting. While I don't mind using the rule modifications for this new campaign, the setting is very near and dear to me. Too much so I'm afraid. Of all the world ideas I've come up with, my long running, homebrew D&D world is the one that numerous people over the year have repeatedly said, "You should publish that." I should. And some day I will. Until then...it's a secret.
Yes, I know I am being silly. Yes, I understand that no one is going to try and steal my ideas. Of course, not long ago I was talking with a good friend over Google IM and I mentioned one minor detail about my Dwarves and their exact words were, "I would steal that." So...yeah. I know they wouldn't but I simply adds to my already overdeveloped sense of creative paranoia.
(Adam covers his ideas in a blanket, hugs them tightly to him and sneaks into his deep hidey-hole).
So if I am not going to use my best concept, one I've taken over 25 years to develop and test, what am I going to run? That is, how do I make a new D&D-esque campaign world now after all these years with that one? I'm sure there are those of you who do it constantly but bare in mind, I don't actually like D&D or Fantasy all that much. My main world is specifically designed to fix all those things I don't like while appearing to have all the classic elements of D&D. That wasn't easy to do! What makes you think...er...me...what makes me think I can do it again?!
You'd normally assume this particular train of thought would make me sad again. Au contraire! This is a challenge and I do like a challenge.
Let the games to figure out the game begin!
To this end...tell me, have you ever had a long running or favorite milieu and stopped using it for whatever reason? How did you start the process of world-building your new/next setting.