Great Scott! Now I remember why I switched to Mutants and Masterminds. The math, Great Caesar's Ghost the math! Sooo slow going it's taking me days and days to make one PC (granted I've been super busy with work and other stuff and having been able to devote a more than 3-4 hours to it at a time).
Now I know why there aren't more people blogging about running Champions. If you're running it you don't have time to blog!
Still, in spite of it all...I love it. It's almost like sucking on a lime. Tasty even though it's sour and even slightly painful. I'm just so impressed by the system's ability to create exactly the type of character you want. The ways to go about certain abilities are staggering in their variations.
While I gather my thoughts and try to finish this character for my pal, here's some art depicted some of the greatest heroes of our old high school campaign...
Fusion - The Firestorm of an Alternate Earth based on DC Comics. He got stuck on our Champions Earth following a Crisis type event.
Nightforce - What if a Reed Richard's type inventor and scientist were Batman. There is nothing in his utility belt, bracelets, etc. They contain a teleportation system that enables his to teleport any device he needs from his 'Batcave' like HQ including smoke bombs, grapnel guns, magnetic field generators, hand held particle cannons, a grav cycle, etc.
Pulse - A superspeedster who absorbs and builds up electricity as he runs enabling him to fire lightning bolt style energy blasts when he stops. Can also create an massive EMP burst.
More to come,