I had to go to the RPGaDay Challenge 2016 sponsor's page to get a better idea of what this question is asking, and I still have no idea how to answer it.
What innovation? Innovation of what? Is the internet an innovation? Not any longer, and many thousands of gamers are already benefiting from its use, and have for some time. Websites like DriveThruRPG, and such? I mean, what the H-E-Double Hockey Sticks does this mean?
Hold on...I've just checking around the net, and apparently I'm not the only one who doesn't get this one.
Ah! Got it!
A group of players who buy-in to the setting, are interested enough to do research, intelligent enough to know that the research they did doesn't mean that's what their characters know, and flexible enough to know when to use what they know, and when to act like they are surprised. Players who don't bog the game down in endless scanning, and over-thinking, and instead act like the kind of people who would leave the safety of Hobbit Holes to actually venture into the unknown to fact danger. Players who can stop being so damn practical they suck the energy, and fun out of adventure gaming.
That would be an innovation.