...and I feel fine.
Had another of my gaming epiphanies last night.
I am considering running a Post-Apocalypse campaign for my New Jersey group.
This would represent a serious departure in tone for me and it would be a subject I haven't really covered in depth since running Gamma World in the early-to-mid-80's.
I am considering use a hacked and expanded variant of the free to download RPG COLLAPSE, combined with some ideas from Apocalypse World, Fiasco and the Japanese TRPG Crash World.
The key elements to consider for me will be:
The nature of the Collapse/Apocalypse
When did it occur.
How much time has passed.
Is the end result Gamma World or a more realistic approach.
I have some ideas brewing that may answer these questions but open up a whole boatload of new ones. My favorite!
More to come...