Thursday, August 13, 2020
RPGaDay Challenge 2020 - REST
I can just see it now...several dozen posts on what constitutes 'Rest' in Dungeons and Dragons. Ruminations on how many Hit Points one gets back from resting, how long a rest period is, and so forth.
Rest is rarely a mechanic I concern myself with in any of the RPGs I run or play. It is a thing handled by hand wave and role playing dialogue. Sometimes PCs will be well rested, sometimes they'll be fatigued. If there is a specific reason or a neat mechanic that plays into the setting or genre I'll give it a look but usually it depends more on the context of the events in the game.
I think I'll rest by largely sitting this one out.