Showing posts with label Neon Genesis Evangelion. Show all posts
Showing posts with label Neon Genesis Evangelion. Show all posts

Wednesday, March 31, 2021

Project A-Game

It is my intention to run a truly special, truly memorable RPG campaign this year. Something that is elevated above the run-of-the-mill work I feel has made up the bulk of my endeavors over the past 12 months or so since the pandemic began.

True, the Red Dwarf/Yellow Sun game was on point and pretty amazing but other than that it has felt like I've been generating a lot of mediocre content. 

In order to bring my 'A-Game' to the virtual table though, I need to go with campaign concepts I truly feel passionate about. Likewise, I require a group of players eager and invested in these concepts as well, to the point where they aren't just saying, "OK, I'll play" but rather 'That sounds awesome! I'm all in!".

That later part maybe a little harder to pull off at present and with these particular ideas. That said, here is what I have:

[Stay tuned at the end for a rather unusual offer.]

Idea #1

Neon Genesis Evangelion: The Flood 




Set a little before the original Anime series and using a merged original and 'Rebuild' continuity, the flooded city of London-2 is the site of attacks by invading aliens. To thwart these devastating creatures, a subdivision of NERV, Project: NIMUE, battles the monsters with their own EVA Units. These Units are not derived from The First Angel, 'Adam'...so where do they come from? 

Players would play 14-19 year old pilots who need to get in their &*$%ing robots and protect England and the European Union from the Absolute Terror that are The FALLEN ANGELS. 

Adapting the rules found in Tales from the Loop and Things from the Flood, I would love to run this creepy, angsty, action-packed story which I've had in the back of my mind for over 15 years.

Idea #2

The Kill Death Business:




Tonight on Hell TV we tune in to everyone in the Underworld's favorite unreal-Reality/Game Show, 'The Kill Death Business'! Contestants (the PCs) are Souls sent to that realm of eternal damnation over relatively minor sins but given the chance to earn points towards being forgiven and moving on to a better afterlife in Heaven! If you are willing and able to reach the Bonus Round, you will be given the choice of the land of eternal happiness or returning...to Earth!

Contestants earn points by hunting down and eliminating even worse Souls, those that have become so corrupted they're now Demons! These foul entities are trying to wreck havoc in the mortal realm and only you can stop them AND win lovely parting gifts!

There is some fine print in your contract of course; nothing you need concern yourself with. In order to take down some of these truly terrible foes, you need to be a bit terrible yourself. While this earns you points on the show, Heaven isn't going to want awful, violent people skipping through the Pearly Gates. Of course, big time Devils might see your handy work and offer you a better job if you stay but wait, what about the chance to return to Earth?

A darkly humorous Action/Comedy that mixes The Good Place with Battle Royale.

Honestly, as much as I really, really want to run this game, I don't think I could assemble a group of players out of my entire current talent pool who would be completely behind this concept. It is a little too dark and easily misunderstood.

Much like another game I deeply love, the All-Australian Sci-Fi Comedy RPG Hunter Planet, it's hard to get everyone involved on the same page for something like this. If you're lucky, you start out with a bunch of people who just hear about it and instantly say, "Oh man, what an AWEsome concept! I totally get it!", then you start making characters and playing and discover that no...no they don't. 

This game is a TRPG that comes from Japan and utilizes the Dice Fiction system I discussed near the end of February. Another game using a variant of Dice Fiction is Idea #3... 

Idea #3

Yokai Hunters Society - Dice Fiction:


Original Version Cover


During the Meiji Period of Japan (possibly switched to the Edo Period - haven't decided), a secret organization of ghost and demon hunting heroes from all walks of Japanese life band together to protect their land and people from supernatural menaces. 

In addition to Anime and Chanbara style action, there will be drama and even humor stemming from the 'secret identity' lives of the individual YHS members. Since each wears a Mask their true identity is unknown even to others on their team (at least initially). Players may be nobles or beggars, peasant girls or retired soldiers, and no one would know who was what until the story unfolds. 

Rules would be based on my adaption of Dice Fiction, mentioned in posts last month (check out the tag below). 

Honorable Mention:

I have two other ideas - One which I have been really interested in for a long time and one that I've only recently felt an inclination to try out. Both are inspired by both Anime and Manga and game concepts of partially American origins. These two ideas...will open April.

Check back to fine out! 

There is a reason Dungeons and Dragons is the most popular RPG in the Western world. It has broad appeal and is (for some reason) easy for a large number of people to understand mechanically. It is the American Football of RPGs. It is the McDonalds of gaming.

I am not a Sports fan. My comfort food is Spicy Ramen. I often feel like I'm at a bit of a disadvantage when it comes to selling people on my ideas.

So...

If any of these ideas really appeal to you, you aren't busy on a Wednesday or Sunday evening, and you favor character, story, and setting over rule mechanics, contact me via Twitter and let me know. I might be able to add you to a game. No guarantee but let's talk shall we? My Twitter ID is Barking Alien @alien_barking. 

Be sure to indicate which of the game ideas you would be most interested in and what your second choice would be. The game with the most interest will likely be the one we do. 

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Oh and it probably doesn't need to be said that I'm also always up for...






 

Thursday, March 18, 2021

Things From The Second Impact

You know what goes really well with Giant Robots? Existential Dread!




I had something of an epiphany while doing research for [what I hope will be] a future Anime Mecha campaign.

It came about after reading a post and its follow-up responses on Reddit regarding the very same subject I was thinking of exploring...a tabletop RPG campaign based on Neon Genesis Evangelion. The original poster, the person who started the thread, asked what game system people would recommend to run a NGE campaign. He further stated that he was well aware of the various existing Evangelion RPG offerings and was A) looking for something different and B) curious what others would consider a good match for the setting.

Wait...have I never discussed Neon Genesis Evangelion and its impact (no pun intended) on me and the stories I create?

That's just wrong.

(See what I did there? Now it's a Thorough Thursday post!)

For those unfamiliar with Neon Genesis Evangelion...what the heck is wrong with you? How are you even from this planet? I'm not and I still know what Evangelion is! OK, teasing aside, Neon Genesis Evangelion is a Japanese Mecha Anime that originally ran on TV Tokyo in Japan from October of 1995 to March of 1996. The 26 episode series was the product of Studio Gainax and was ground breaking in terms of subject, storytelling, and its deconstruction and deep love for the Mecha genre. 

Ostensibly a classic Sci-Fi Mecha scenario in which the Earth is attacked by alien monsters with only a handful of young pilots and super-powered giant robots to defend it, NGE isn't about that anymore than Citizen Kane is about a sled. There are layers upon layers of themes and meanings to Evangelion, including explorations of Mental Illness, Religious Imagery, Spiritualism, Psychology, and Philosophy. 




The end of the original series was quite controversial, with popular stories and theories being that they had run overbudget and behind schedule (which was true) forcing them to finish it somewhat abruptly. It spawned two films - Death and Rebirth and The End of Evangelion in an attempt to mitigate some of the ill-will towards the finale and complete the original vision for the series. Later, over a period of 14 years (between 2007 and 2021), four features films would retell the story and add a good deal of additional material.

The Rebuild of Evangelion adds new characters, expands and changes our perspective on old ones, and ends with a very different final act that only came out this month, Evangelion: 3.0 + 1.0 'Thrice Upon A TIme' (the only one I myself have not yet seen). 

I was absolutely obsessed with Evangelion when it came out and saw the original 'last film', The End of Evangelion, in a movie theater in conjunction with a Anime Convention I was working at. I once spoke to an executive from Gainax through a translator and he asked me if I like the film and I told him I liked it very much. Then he asked if I understood it. I admitted to being unsure that I completely understood all of it. He laughed a deep, hearty laugh and excitedly said, "That is alright. I did not understand it either." 

Finally, I have wanted to run an Evangelion campaign for many, many years now.


Japanese produced and published Evangelion tabletop RPGs


There have been at least two official versions of Evangelion tabletop RPGs in Japan (possibly three), as well as at least two or three made by American fans. One of the fan produced American games is actually quite popular, Adeptus Evangelion, and it uses the rules for Dark Heresy for some reason. (Kidding! Not a terrible game but not right for this). 

Going back to the Reddit thread, a great many commenters were suggesting on Mecha systems or another, if they weren't touting a generic game like GURPS, Hero System, or (*shudder*) D20. Then, like the Spear of Longinus itself, a reader game through with a statement that pierced the clouds and hit right on target. 

I am paraphrasing: "I see so many people recommending Mecha games. These people must not have seen Evangelion. That isn't the focus of the series. It's about people - damaged people - and their relationships with each other."

That is so right, so perfectly stated that it started me rethinking my own approach. 

Hold on a moment...Angsty Teens. Check. Each character has a Problem, a Drive, and a Shame. Checks. Relationships are a key element of the setting and system. Check. Scars, physical and mental, are what results from failure. Check. I've got it!


The sequel to the absolutely awesome Tales from The Loop, the game is scaled up in both Player Character age and overall danger level. The game is essentially perfect for a Neon Genesis Evangelion campaign, albeit without the addition of some Mecha rules. Perhaps adapted from my MSV system? 

'Cause the thing is, even though NGE isn't really about Giant Robots battling bizarre Space Monsters...




It totally is!

Thoughts? Ideas? Questions? Feel free to share.




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