Ran the first of my Empowered based M&M 3E sessions and I have to say I am really unsure about how I feel about it.
First, I want to say the players were amazing. No, you don't understand. A-MAZE-ING! Huge kudos go to Erin Palette who all but stole the show as her character, party-hardy-goddess-of-having-a-good-time Debarchery.
Gwen, a new friend introduced through an old one (my good buddy, the often mentioned Dave) was excellent as Statuesque, a female, stone-skinned powerhouse.
Rounding out the group was Dave of course, whose character Grasshopper was played a bit too stiff and traditionally comic booky when compared to the other PCs and the setting. He certainly could have played it off as the straight man or focused on one of his character's key motivations (a strong disdain for the state of Superhero-as-celebrity that permeates the Empowered universe) but he didn't. I'll talk to Dave today and find out why.
In truth it was a ton of fun. So why as I feeling a bit bummed about it?
Well first, Skype sucked that night and we couldn't hear each other or the call was dropped for 75% of our session time. It was really annoying. It definitely slowed my pacing and threw off my GM mojo.
Second, I really, really missed not being there in front of the players. People in person rarely have any trouble hearing me. Also, I felt my energy level drain as I sat in my chair and looked at the computer screen. Boring. No watching people's reactions and expressions, no talking with my hands, no showing cool panels from the Empowered comic, no pointing to stuff to show distance. Bleh. I'll take playing at a table to playing online any day of the week.
Lastly, Dave put this bug in my head about getting back to my D&D-But-Not game world. I do love that world. I miss it periodically and now seems to be one of those times.
Anyway, a good game that could have been a great game. I will try to make it better each time.