OK, I'm doing it! I'm taking 31 Questions asked by readers like you - yes you, in the back there in the orange space suit. Don't think I don't see you there. You're wearing an orange space suit for crying out loud - and answering one a day for the entire month of December.
I don't yet have 31 questions submitted however so please, keep them coming! I can't tell you how much I appreciate it. I'd give you credits or dollars or those silly gold coins if I could but ya'know, post-scarcity society and all.
Here we go...
Question #1 from Tim 'Heropress' Knight:
Can you see yourself, at some point, engineering a grand finale to Star Trek: Prosperity or are you willing for it to run ad infinitum, as long as the players are still keen and interested?
A great first question as my last couple of posts were directed at celebrating Star Trek: Prosperity, my 11 year long/ 8 'Season' Star Trek Adventures campaign and the longest single game I've ever run.
The truth of the matter is, I really can't see an 'ending' for Prosperity.
Sure there are many ways I could end it, running a 'grand finale' as you say. Maybe Captain Fletcher becomes an Admiral, the ship gets a new Captain (First Officer Commander Bhoth?), or they go out in a tragic blaze of glory thwarting some Romulan plot or other that saves the entire United Federation of Planets.
I just don't see that happening though. Like the original Star Trek series on which its based, the campaign could have a last episode as that did but not an end to the story as it were. Furthermore, I think that would only happen if the players grew tired of it and were desperate to play something else. Again, I just don't see that in our future (future - Star Trek - see what I did there?).
More likely than not, as long as we're all still having fun and it seems that won't be subsiding anytime soon, the Prosperity will continue to go where no one has gone before.
AD
Barking Alien
Oh! I have one! What media would you put into your ideal singular Ghostbusters headcanon? Or, if you prefer a multiverse, how would you break that down?
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