My apologies for the big delay between post by I was having some computer issues. Hopefully this makes up for it a little.
My Hero Academia, the seminal Japanese Manga and Anime property that gave us the definitive Japanese take on American Style Superheroes, has some big news this year.
In My Hero Academia's Final Season - Season 8! - kicks off! While the series has been on the weak sauce side for a while, Season 8 promises to be a serious turnaround (and having read the Manga I can confirm it!). Possibly even more exciting is the news that the spin-off Manga, My Hero Academia: Vigilantes is getting animated! That series is schedule to begin in of 2025. I am a big fan of Vigilantes and I'm really looking forward to this.
Hmm. That gives me an idea...
Character: Flea Fly
AKA: Shiro Rikitake, The Flea Circus Hero
Player: Not yet applicable. Tim Knight?
System: Deadline Heroes RPG, Rommel Games/Fujimi Shobo, Kadokawa Group
Nature: Not yet applicable
Gamemaster: Not yet applicable. Hopefully me.
Circa: January 5th, 2025. Not yet used.
Origins: The conspiracy corkboard of my mind put it all together: The My Hero Academia universe. Japan's Deadline Heroes RPG. Tim Knight's recent Superheroes RPG posts on Heropress. The 31 Days / 31 Characters Challenge. Tim's beloved Acrobatic Flea. Don't you see?!? It's All Connected!!!
I've reimagined Tim Knight's Acrobatic Flea as a student at U.A. High School using the very MHA supplement for Deadline Heroes 'School of Madness'. He's depicted here at the end of his first year (roughly Season 2 of a made up by me My Hero Academia Anime Spin-Off no doubt) we see him as getting the hang of his 'Quirk' and pushing them further to [hopefully] uncover new aspects to them in the future [tune in for Season 2!].
So here is Flea Fly, the Acrobatic Flea if he were a student at U.A. High School...
'School of Madness'
Deadline Heroes Supplement
Backstory: Shiro Rikitake, like over 80% of the rest of Humanity, possess a 'Quirk' - a superhuman ability that can defy predictable physics, biology, and indeed logic. Growing up in a small town in the Japanese countryside, Shiro could barely wait for his Quirk to manifest as he was eager to travel to the major city of Musutafu in Shizuoka Prefecture and, hopefully, gain entrance to U.A. High School. His goal, like that of so many others, was to become a Pro-Hero!
Beyond that I am not sure...I have some ideas but I would leave the details to the player (as I am prone to do), going over it with them to insure it 'lines up' with the campaign background.
Overview: I ran a MHA themed campaign once some years back and it was really good if I do say so myself. It was set in the United States and took a look at what America's version of U.A High School. Dubbed 'My Hero Academia: American Ultra', it was a super fun campaign that had a distinct beginning, middle, and end.
So I wonder...
This version of The Acrobatic Flea is, in fact, not really The Acrobatic Flea. He is definitely the Flea reimagined as a character in a Japanese My Hero Academia series. Flea Fly is very much an Anime/Manga inspired variant, right down to his non-hero identity.
I could see running 'My Hero Academia: UK Ultra' or something similar. What is England like in that world? If that was the campaign, I would likely make the character a bit differently; something closer to Tim's 'iconic' version . Maybe. Hard to say but interesting to think about.
The Highlights: None as of yet since this character hasn't been played. I foresee a good number of possibilities though.
Game Info:
As I don't have a fully translated edition of Deadline Heroes, the best I can do when making characters is to reverse engineer sample characters and some fan-made PCs and NPCs I've been able to check out on the Japanese TRPG 'net.
With that in mind...
Flea Fly is built as a Scion, a character type indicating a species of superbeings such as Mutants, which is what I feel best represents the Quirk-Users of MHA.
His powers are:
Flea Agilitty: A Defensive ability representing superhuman agility and acrobatics that make it extremely difficult to hit him.
Flying Leap: Flea Fly can leap so far and so high he appears to be flying short distances. He can easily attack opponents who are actually flying and if he leaps from the roof of a building he can cover many city blocks.
Rapid Healing: A 'Mutant Healing Factor' pure and simple. Each time its used, roll 1D6 and the PC gets half the result back in Life Points [at the cost of 1 Sanity Point].
Strong Blow: A super strong punch but not Far Future GIrl strong. Spidey, not Supes.
Notes: I really wanted to add The Acrobatic Flea's Energy Blasts but building Flea Fly as a starting character it didn't seem possible. I imagine this would be an emergent property of his developing Quirk.
Legacy: We shall see! I would love to 'Go Beyond Plus Ultra!' with this character.
Whattaya think Tim? Please be kind.
AD
Barking Alien
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