Wednesday, August 31, 2022

RPGaDay Challenge 2022 - Day 29-31

 

The last three posts for RPGaDay 2022 are about RPGaDay. How...I don't even know really. The questions this year were so lackluster that this seems both disappointing and fitting. 

Let's see...

#29. I can't really think of anyone in particular. I would love more of my gaming friends to take part but honestly I don't think they all think about games in the way I do, as much as I do, and they don't all have a regular means of posting their thoughts on it if they were so inclined. 

That said, there are definitely some that can and should participate next time but would they? Maybe if the questions were more engaging. 

Which brings me to...

#30. Outsource. The. Questions. Announce several months in advance that you will be collecting ideas for questions from those who would like to participate. Get those that take part in the RPGaDay event to generate the questions this next time.

Questions for RPG gamers by RPG gamers. 

#31. I first started in 2014. I've been doing it 8 years.

And...that's it. 

See you later tonight for the bonus round.

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Barking Alien







RPGaDay Challenge 2022 - Day 28

 

OK first, I don't randomly tag people. I don't do it and don't usually like when it's done to me. Tip for future RPGaDay events, nix this. 

Second, who the heck has a D8 lying around? D&D players that's who. The rest of us would kindly you appreciate you choosing a die EVERYONE probably has, like a D6. 

So I've rolled 1d6+1 and got a 5, plus one makes 6. That's the number of favorite RPG cover art images I will post. See there, now everybody's happy. 

I am a visual person; far more easily and intensely inspired and excited by images than words. When the two meet and merge to compliment each other I am over the moon but it is rare and I am picky. It is my [likely unpopular] opinion that most RPGs across the board still have pretty weak artwork to this day. I am especially irked by Superhero and Anime based games that don't look like professional Comic Books or Anime. Don't make a game about an artform if you can't emulate that artform.

Some games have a 'house style' such as D&D and Pathfinder that might be very popular and technically well done but they just don't do it for me. It would be too easy to just post covers from IP based games since you know the art there will be good and I am biased by the fact that I like said franchise so it may not be fair to favor the art.

This brings us to...


Paranoia - Second Edition

Art by (Not sure - James Holloway? Doesn't look like Holloway)


Neighborhood Ghost Story Peekaboo aka Peekaboo Horror
First and Second Editions

  Art by Nagomi Ochiai


Skyviators of The Cloud Seas aka The Ocean of Clouds Skyviators

Artist Unknown


Traveller - Japanese Boxed Edition

Art by Naoyuki Katoh


Villains and Vigilantes - Second Edition

Art by Jeff Dee


Wares Blade - First Edition Boxed Set

Artist Unknown


Yes, a lot of these are Japanese produced TRPGs for the Japanese gaming market.

As noted in the beginning of the post, I left out games based on Intellectual Properties for this list. If I were to include them, a few would trump the ones shown here. Specifically:



 
OK, almost done. This year has been...well...kinda meh. I think maybe meh is being kind. Not bad but really boring. Not much to make you think or share your ideas. What's your favorite cover art? This one. How long do you game for? A few hours. Might as well have made them yes or no questions. 

Oh well, been kind of a crappy month for me overall so looking forward to it ending on all counts. 

Later days,

AD
Barking Alien





Sunday, August 28, 2022

You Seem To Have Caught Me Midjourney

This is a tough post to write because what I will say is hard to for me to admit.

It is something that's been coming for a while now but I've been resisting saying it 'out loud' [in a manner of speaking] and still refuse to except it. Maybe I believe that putting it in writing will help or even make it go away.

As much as I love gaming...I am not loving gaming. 

Here I am celebrating 45 years in the hobby and it is a chore, an uphill drudge through oncoming winds carrying a heavy stone to have something, anything to write about. That is because my blog is an RPG blog primarily and I am just not enjoying gaming like I once did. 

There are many different reasons and factors contributing to this but the worst of it is I really hate not being excited about it. I want, more than anything, to love running and playing RPGs again. It's kind of who I am, part of my identity for better or worse. I'm not especially skilled or talented at many things and this is the one thing I think I am actually great at and I'm not having a ton of fun doing it. 

Don't get me wrong, I am having some fun. I am not hating it by any stretch but...the magic is missing. My motivation has waned. There are days when it feels arduous to bring myself to want to run or play. 

At the same time I am feeling as creative as ever. More so! Have you encountered Midjourney? It is an AI based Image Generator that can create some truly gorgeous pictures by entering in a series of prompt words. I have become pretty obsessed with it. What do I use it for? Creating RPG images and getting inspired by those images to create adventures. Then...not wanting to run or play overly much. 

What gives? 

Yeah, I can produce incredible campaign art in seconds and so I have. Dozens of planets. A multitude of Alien Species, intelligent and animal life alike. Even some Fantasy stuff for some odd reason. Why though? Why am I doing this if I'm not excited to use for anything? 

Simply put, my head is always filled with ideas. It's wonderful and terrible and it's been this way my whole life. I need to create whether I am excited to do so or not. If I don't I feel like my head will pop like a balloon or I'll be crushed under the weight of unrealized concepts.

Anxiety is a b**** i'nit?

Anyway, I've rambled enough. I hope the spark comes back and soon. I miss loving my favorite thing. 

AD
Barking Alien

So where's all the art I've been making? Well, I will reveal it slowly, once I can connect it with some game material I am actually motivated to post along with it. The image of my Hogwarts RPG campaign character Frank Pellgrove (previous post) was made with Midjourney. 

Hopefully soon. 





RPGaDay Challenge 2022 - Day 22-27


These being separate entries seems...umm...kinda weak. A bit of a cop out if you don't mind me saying. You could have had one of the post days ask say something like, 'Tell us about your current character', and had five more interesting questions for us in the days that followed.

Also, what if you are in more than one campaign and have multiple current characters? Heck, I've been in games of Star Trek and Champions where I played more than one character in a single campaign. That's pretty much the default for Ars Magica. I know I could just pick one but it's just... 

Also also, what if you're a 'Forever GM' type of Gamemaster? You're lucky you caught me at a good time as through much of my 45 years in the hobby I was only a GM, rarely playing in any games regularly enough to have a character worth mentioning. 

Anyway, I don't really feel like going through each of these individually so here goes nothing all in one fell swoop...

I currently play two characters, though both games have taken a short break due GM and player commitments and end of Summer travel. 




The first is Francis 'Frank' Pellgrove, my 5th Year Ravenclaw student in my friend Alex's homebrewed Hogwarts/Wizarding World campaign. He isn't currently in much of a situation, having just completely an adventure arc wherein spirit-like magical entities tried to possess most of the students and facility of the school for complicated reasons. 

I've been playing Frank - or Frankie as my friend Dan's character Gretchen calls him - for nearly 6 years now. He's been all over, from Hogsmeade to a Tropical Island full of Pirates hidden inside of a Tea Cup. 

Frank is a good soul, a salt of the Earth, simple but honest lad from a small, rural farm in Northumbria. He loves animals, be they magical or mundane, is interested in plants, loves food of all kinds (often eating things his friends would shy away from) and never passes up a chance to get dirty. He is a very physical Wizard and therein is what makes him unique and special. He rarely casts spells, keeping his wand tucked away in his back pocket or in his belt. 

You see for Frank no 'Expelliarmus' is as disarming as tackling your opponent to the ground or punching them in the stomach. For all their powers, you'd be surprised how unprepared Wizards are for someone throwing a hard right hook. Now don't get him wrong, Frank isn't a violent fellow. No sir or madam or anyone else if it pleases you. However, if you threaten to cause harm to his friends, his family, his school, or any beastie, prepare to be expecto-ed right in the patronum. 

What has changed about Frank over the course of the campaign is so big I am not sure how to explain it here. A lot of it can be summed up in an exchange between Frank and his friend (and fellow PC, played by my buddy Leo), Aremis Bonaventure.

Frankie pointed out that the OWLS and NEWTS tests were not something he was really ever concerned about. Sure, he'll want to do well when he takes them but to Frank they don't matter. Frank will go home and be a shepherd and farmer, inheriting the family farm, small and low-end though it may be. If he passes his tests he'll be a Farmer and if he fails them he'll be a farmer. I cast Hakuna Matata!

Aremis suggested he - Frank - didn't have to be a farmer. He could be anything he wanted to be. This absolutely blew Frank's mind. That thought had never even occurred to him. When Aremis starting suggesting occupations, including working with creatures (Frank never uses the word Monster) in the field and even as a sort of Magical Oceanographer (long story - short version: Frank has developed an interest in boats and Sea Creatures in particular), Frank almost fainted. After that conversation, Frank saw life a little differently; it was not only full of beauty and wonder but strange and unpredictable possibilities. His world got a lot bigger in an instant. 




My other current character is Panopus 'Blinky' Dodomek, a Boosodian Mercenary and former Bodyguard to high ranking Hutts in a mid-level cartel. A laid back, gentle giant type fellow with a little 'Goodfellas' thrown in. I'll be honest, I like him but I don't 'know him' yet. He's my character in a Forged in the Dark campaign using Scum and Villainy, as well as a fan produced Star Wars skin called 'Hutt Space'. 

It's OK so far. I like it enough but the system kind of gets in the way of just playing the character and the story sometimes. I am far too aware of the gaminess of it. It's still a work in progress though so we'll see how it goes. 

That's it. Something else coming later today. See you then. 

AD
Barking Alien





RPGaDay Challenge 2022 - Day 21


Here's a big secret from my World of Aerth / Winghorn Guard campaign world unknown to most of its players and their PCs even to this day. Others have had to risk life and limb to find this bit of lore and here I am giving it to you all for free. 

You're welcome.

Why Dragons Have Hoards...


Uncommon Dragon Hoards
Art and Concept by Lauren 'Iguanamouth'


"Greetings and Salutations friends, as well as all seekers of knowledge Arcane and obscure who are not yet friends. Perhaps you are mere acquaintances. Perhaps you wandered in off the street. Hmm, now where was I? Oh yes, I am the one and only Ipperius Argenti-Hydrangea WitSpear, proprietor of Witspear's Wondrous Wizardry Emporium and consultant to none other than The Winghorn Guard on matters of myth, legend, folktale, and truth, for on Aerth these things are all one and the same. 

Today I shall reveal the history of Dragons and why they are such avid collectors of...well...that depends on the Dragon. You see it all began at the beginning, as most things do. The first fact you must understand is that every people on Aerth have their own creation myth and all of them are so very, very wrong. Yes, sadly it's all nonsense I'm afraid. 

The multiverse was created by The Great Alicorn, or Winged Unicorn if you prefer, in the Oldest of Times. Creating an infinite array of Universes is difficult work as you might expect, so The Great Alicorn created helpers to assist in the construction. These helpers were The Dragons. 

Each Dragon used the vast knowledge, power, and skill it had been given to form the Stars, the Planets, and all the non-People bobs and bops that form the Cosmos. Red Dragons used their fiery breath to carve canyons, Silver Dragons combined Ice and their ability to Stop Time to form glaciers, the iridescent Pearl Dragon breathed life into the environment, and the Poison Gas of the Green Dragon prevented said life from growing out of control. 

One assumes this all took a ridiculous amount of time but as the Winged Unicorn had not started Time ticking yet in the same way we know it now, it was completed right on schedule. It was quite exhausting however, tiring in a way that only making Universes can be. Before the Dragons went down to a long deserved slumber, The Great Alicorn held a celebration to thank his creations for their efforts. During the festivities, Tiamat - the multi-headed foreperson of the Chromatic Dragons - asked, "So what becomes of all of creation now as we go to sleep?"

"It will be run by my newest creation, Gods", said the Winged Unicorn, "Deities, beings of great power very different in form from yourselves. They will explore what you have made, run it for a time, and eventually make creations of their own to live in it I would imagine."

The Metallic Dragons all nodded. What a splendid idea. What a grand experiment!

The Chromatic Dragons were not so pleased with this news. "We did all the work and the enjoyment and rule of it goes to someone else? Not even to you but new beings who did nothing to help forge it? That seems unfair and more than a bit foolish." All eyes turned first to Tiamat as she finished uttering these words, then to The Great Alicorn to see his reaction. 

He gave a warm smile and handed her a drink. "An interesting assessment. I shall think on it." And so he did...

The thoughts of Multiversal Creator Entities do not form quickly. The Dragons, even Tiamat, grew tired of waiting for the Winged Unicorn to change its mind and drifted off to slumber. They made their beds in the places they'd built that they favored. Caves were very popular, as were deep forest groves, and under the dunes of deserts. So tired were they that they slept for a thousand years and more. 

Sort of. You see, Tiamat and the Chromatics didn't go to sleep right away*. They rallied and argued, planned and schemed, and made a foul pact with one another that when they woke up they'd take the worlds they'd made for themselves. They were owed! It was their handiwork after all! 

When they did eventually wake they found the Universes were very different places. They were full of People. Yes indeed, the races of Humans, Dwarves, Wilders, and Elves - and even stranger sorts - had taken residence in the Dragons' domains. The people were using THEIR wood, rock, and metal! They were living in their forests, deserts, and snowy mountains! No! No this would not do. 

Today...if you wonder why the Dragon hoards stolen gold be aware; to her it is HER gold. She made it. It's hers. The Green Dragon by the river has taken back her wood in the pile of ornate furniture she sits on. That artwork gathered by the Blue Dragon of the Eastern Sea was created with paints made from minerals and plants he helped construct!

Dragons aren't stealing and hoarding...they are taking back what's theirs."

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Barking Alien

*Incidentally, this is also why Dragons sleep so much and why their lairs sometimes seem too small for them to fit in. First, they are still tired from building the world. Second, when they went to bed in that cave it looked very different from how it is thousands of years later.