Thursday, August 20, 2020
RPGaDay Challenge 2020 - INVESTIGATE
Investigation and the mysteries they solve are a major part of the games I run. That said, I have covered this subject many times already in previous posts and have little to add at this time in a direct fashion. See the Label/Tag 'Mystery' at the bottom of this post to view my past entries.
I will say this; one of the most disappointing things I hear regularly from gamers, especially fellow Gamemasters, is how difficult running mysteries and investigations are. The phrase, 'Mysteries in RPGs are very hard to do', really grinds my gears.
It's a lazy platitude that immediately says to me, 'I don't know how to do it and I am not willing to put in the effort to figure it out.' Either that or the person tried, failed or couldn't figure it out and quit trying. At least be honest and say, 'I've tried it many times and just can't get it to work out well.' Own it. That I can respect.
Personally I find it fairly easy to run mysteries at this point, but only because I have thought long and hard about how to do so, did quite a bit of experimentation and research, and I was willing to put in the work.
Before giving up on RPG investigations, or simply running crappy ones, investigate how to set them up and execute them. That is a mystery worth solving.