Showing posts with label Happy Birthday. Show all posts
Showing posts with label Happy Birthday. Show all posts

Wednesday, February 12, 2025

All Your Base Are Belong to Us

Bases. Boy, do I love Bases.




Headquarters, Hideouts, Clubhouses, and Secret Sanctuaries, I am a huge advocate for the PCs in a tabletop RPG having somewhere to call home sweet home. One of the [albiet many] reasons the old school idea of the Murderhobo never clicked for me is that most of my heroes aren't aimless vagabonds. 

Batman has the Batcave, Captain Kirk has the Enterprise, the Fantastic Four the Baxter Building, and the Ghostbusters their Firehouse. Most heroes of Comics, Manga, Anime, TV, and film, especially those who work with a team, have a Base from which they head out to investigate problems and return to in order to analyze the clues they found, get the right gear for the job, and/or have a quick meal to keep up their stamina. 




Unfortunately, few games have great Base-Building mechanics. Those that do include a decent number of Superhero games - since that is a genre where Bases are common - and Science Fiction games of the Space Adventure variety. In the latter case, Base-Building usually appears in the form of Starship Construction but often covers both Orbital and Planetside Stations. A wonderful aspect of the Computer/Video Game 'No Man's Sky' is your character's ability to construct all sorts of cool outposts on the alien world of your choice. 

And of course as I've mentioned before, the upcoming SMURFS RPG has Base-Building rules for your very own Mushroom Cottage. Dang I like that game!

Since each system has different mechanics for handling the creation of Bases, I am going to go rules agnostic and focus more on ideas for what you can do with the concept in any game.

Base Assumptions

When creating a base, the key things you need to decide on are what form will it take, where is it located, and why is it there.

That last bit may seem rather obvious; after all, 'It's there because we need a base', right? Well sure, in a meta-sense, but let's get a little more analytical and creative.

What I'm really getting at is what are the Base's OriginsBefore it was your group's headquarters, what was it and what purpose did it serve? It could have been nothing of note, you can even decide it was an empty plot of land bequeathed to the PCs by the local Duke as a reward for ridding the land of a monstrous beast. Perhaps it was a parking lot purchased by the team's billionaire industrialist.

It could also have been:

  • An abandoned Space Station left behind by earlier interstellar explorers. 
  • The former hideout of an old Supervillain. 
  • A foreclosed upon Victorian House in the middle of the woods (possibly Haunted)
  • An old Police Station in a rough part of town.

This little touch gives the location or the edifice itself a little more character and adds to your overall World-Building. It also opens up possibilities for adventures connected to the Base itself, likely tied to its past history 

Example: In the original Winghorn Guard campaign (Advanced Dungeons and Dragons 1st Edition w/ lots of House Rules), after the PCs went through the Expedition to the Barrier Peaks Module, they set about clearing the place out completely and eventually converting it into a base for their team. I fleshed out a bit more of the 'Mountain's' background and the PCs were constantly finding new secrets, capabilities, and dangers within their unique, adopted HQ.


Underwater Base from No Man's Sky


The next thing I'll address is where the Base is geographically. You know what they say, 'Location, Location, Location!'. This really depends on your campaign and it's tricky to discuss this in generic terms since a Base's placement will be tied to a number of rather specific genre and setting elements. 

Consider the nature of your campaign...

Are you local heroes or criminals, mostly operating in and around a single neighborhood? Conversely, does your party protect a large city, a state, a country, or an entire planet? The Ghostbusters can easily cover New York City from their Firehouse on NYC's Lower East Side but its gonna take a while for them to drive the Ecto-1 to the outer burrows or Upstate NY. Clients might need to call one of the Franchise Offices if there's a Class IV Repeating Phantom in Southern New Jersey. 

Is this a Secret Hideout like the Batcave or a publically known location like Avengers Mansion? One is underneath a remote hill some miles outside of Gotham City (a fictional city), while the other is on the Upper East Side of New York City near Central Park. This strongly effects how those using the facilities interact with other people and vice versa; from average, everyday people to law enforcement to their disgruntled enemies. How accessible is the Base to the public?

The cost of operating the Base might be a concern if tracking resources is part of your game. A group of 'Kids on Bikes' hanging out in an old bomb shelter would be focused on snacks, a way to generate power, etc., while a Private Detective Agency would be worried about the rent, the phone bill, and maybe paying a receptionist/secretary. Here Location matters because its a lot cheaper to maintain a Treehouse in your backyard then a fancy townhouse in London's Notting Hill or Knightsbridge. 


Seven Dwarfs' House by Seiji Yoshida


Now let's talk Form, as in 'What Form does the Base take?'. Arguably this could have been the first thing I addressed but I really wanted to put the idea of a Base having a 'past life' front and center.

As with other aspects of this subject, the Form a Base takes is highly dependent upon the milieu in which you're running or playing your game. What general points can I make here? Well...there are some notes I can make based (no pun intended) on considerations I've made in past campaigns. 

First, when it comes to the size of the Base, one should choose a structure that is somewhat larger than you need it to be. This gives you room, in both a literal and figurative sense, to modify and expand the hideout in question. To put it another way, if you have a 3 or 4 person group of PCs, don't have them occupy a 3-4 person Base. Ideally, their HQ should have the capacity to house and support 6 members, their gear, etc. What if one of the PCs wants to add a laboratory several sessions in? What if a friend hears about your game and really wants in? I'm just saying, leave yourself a little extra space.

Second, have the Form of the Base share the same character as the PCs and the premise of the game. A grim and gritty group of rookie ne'er do wells is unlikely to operate out of a fancy locale. Give'em a place with problems - a leaky roof, right over a train station, and/or next to nosy neighbors - the objective being to reinforce the theme of their lot in life. The opposite is true as well; a government backed, top secret espionage agency should be operating out of a state-of-the-art black ops facility. Of course, if the spy agency is based in a decommissioned bomb shelter or the crooks have a luxury highrise, we know there is the potential of an intriguing story there. 


The Baxter Building, Home and Headquarters of The Fantastic Four
Marvel Comics

As I've said in the past regarding Starships, the above is designed to give the Base its own personality. It makes the place a more direct part of the group and the campaign. 

As your game goes on, the Base will likely improve [or deteriorate] right alongside the PCs. When the team's reputation, roles, abilities, and so forth change, the Base will change as well, reflecting the state of PC party.


From Haunted Houses - Ghosts and Spectres, an Usborne Pocketbooks Publication


There is so much more I could say about Bases and may in a follow up post if there is any interest. Let me know if there is something specific you'd like me to cover. Do you and your group love Bases too? Let me know in the comments!

Until next time,

AD
Barking Alien

PS: Yesterday was the birthday of my dear departed friend David Cotton. Happy Birthday Dave. Miss you a ton.

Today happens to be my birthday so...Happy Birthday to me I suppose.





Saturday, May 25, 2024

Great Shot Kid! That Was One In A Million!

 Happy Orthodox Star Wars Day Everybody!




While we love to celebrate Star Wars on 'May the Fourth' for the pun if nothing else, the true birthdate for Star Wars is May 25th. It was on this day in 1977 that the original film, now referred to as Episode IV: A New Hope, was released in movie theatres across the USA..

I saw the film opening day and loved it so much I watched it again! And again. And again. And yes, again. Five times on the day of its release thanks to a day off from school (the reason for which I do not recall) and my maternal grandfather being the manager of a theatre.

Raise a glass of Blue Milk with me won't you and join in wishing Star Wars a Very Happy Birthday!

AD
Barking Alien





Sunday, February 12, 2023

Where I'm At

February. Oh boy. Where to even begin?

The month of February is always a taxing one for me, both physically, mentally, and emotionally. It marks a lot of major and minor occasions in my life, as well as being the month wherein things get really busy for my business after the lull of the Xmas to New Year's Holiday season. 

Today in particular is my birthday, a day I have not traditionally been a fan of acknowledging but I am in good spirits so this year, I am feeling particularly positive about it. I have a true day off, had a lovely dinner with my Mom last night (Peruvian Seafood!) and I'm going to try to get some RPG things done (maybe even another Post? Baby steps...baby steps...). 

Anyway, a bit of an overall overview of my gaming these days - turns out the break I look at the end of 2022 was just the ticket.

I have, as noted before and in upcoming posts, begun my Pokemon AD homebrew RPG campaign, Pokemon: Rise and Fall which has only had two full sessions as of this writing. The players seem really into it and I am excited to see where it goes. 



Star Trek: Prosperity - my bi-weekly, Friday night Star Trek Adventures group - has returned to the final frontier! Now in our 7th year - Yes, you read that right - we've already had two real bangers; each session was both self-contained and part of a larger ongoing story. Once again, everyone seems to be enjoying it immensely, myself included.




Finally, I am playing in an Anime Fantasy RPG using the Cypher System, inspired by the Japanese TRPG Sword World. The jury is still out on this one but so far so good. We've only had Character Creation and a short introductory Bar Fight at this point. I trust the GM, my buddy Keith, who ran a fantastic and long Superhero game but I am still a little wary. I'm the big Anime otaku in the group and I don't yet know how Keith will make the game feel 'Anime/Manga'-ish. It's also the Cypher System, of which I am not a fan. Still and all, I'm optimistic. Let's see what happens.




I also want to raise a glass...OK, a mug of Coffee...to my dearly departed friend David Cotton, whose birthday was yesterday, the 11th. Miss you brother. 

Anyway, that's what's going on. Now on to...well...whatever comes next!

AD
Barking Alien




Sunday, January 22, 2023

We Praise Him For His Decency

My apologies for this belated acknowledgement and commemoration of the birthday of Doctor Martin Luther King, Jr.

I give you the words of the one and only Rod Serling...




“In his grave, we praise him for his decency - but when he walked amongst us, we responded with no decency of our own.

When he suggested that all men should have a place in the sun - we put a special sanctity on the right of ownership and the privilege of prejudice by maintaining that to deny homes to Negroes was a democratic right.

Now we acknowledge his compassion - but we exercised no compassion of our own. When he asked us to understand that men take to the streets out of anguish and hopelessness and a vision of that dream dying, we bought guns and speculated about roving agitators and subversive conspiracies and demanded law and order.

We felt anger at the effects, but did little to acknowledge the causes. We extol all the virtues of the man - but we chose not to call them virtues before his death.

And now, belatedly, we talk of this man's worth - but the judgement comes late in the day as part of a eulogy when it should have been made a matter of record while he existed as a living force. If we are to lend credence to our mourning, there are acknowledgements that must be made now, albeit belatedly. We must act on the altogether proper assumption that Martin Luther King asked for nothing but that which was his due... He asked only for equality, and it is that which we denied him."

[excerpt from a letter to The Los Angeles Times in response to the assassination of Martin Luther King, Jr.; April 8, 1968]

Happy Birthday MLK, Rest in Peace.

May we do better someday. 

AD
Barking Alien






Friday, February 12, 2021

Year of The Ox

Today there is cause for celebration...it's also my birthday. 




February 12, 2021 is the beginning of the Chinese New Year of The Ox, as well as being the birthday of such notable personages as Abraham Lincoln, Charles Darwin, and my favorite voice actress, the one and only Tara Strong. 

I also wanted to take this opportunity to acknowledge Black History Month, something I feel it behooves us all to do and to look into further. Some amazing people have done some fantastic things and you should know about them. 

Promoting the concept of Yin Yang I must also note the passing of several extraordinary talents from stage, screen, sports, and beyond including Christopher Plummer, Cicely Tyson, Cloris Leachman, Hank Aaron, and Larry King, just to name some of the personalities we have lost in 2021. 

Yesterday was the birthday of my friend Dave Cotton, who passed away last June. Dave has been mentioned many, many times on this blog as he was a sweet guy and a creative powerhouse. I miss him terribly and this was the first time in 10 years we didn't discuss how close our birthdays are to each other. 

Strange what you remember isn't it?

Yes, last but not least it is my birthday today. Ugh. I have never been particularly fond of the day and although I was starting to get over that in recent years, 2020 has kind of reset my disinterest in making a big deal about it. Hopefully I can push past the feeling and enjoy it. 

Quoting my good friend (and incidentally my ex-wife) Selina...May The Ox Be With You. 

Yes, she said that.

No, I don't know what it means. LOL

Gong Hei Fat Choy Everyone!

AD
Barking Alien






Tuesday, September 10, 2019

It's Time To Wash Your Mouth Out With Gordon!

Just two days after celebrating the anniversary of my other favorite Optimistic Science Fiction Space Adventure franchise, September 10th is The Orville Day!




Happy Two Year Birthday to The Orville!

Now, when does Season 3 start and when can I run a campaign?

Hello...?

AD
Barking Alien





Monday, September 9, 2019

Set Celebrations to Maximum!

A belated Happy Birthday to a beloved best friend...




Happy 53rd Anniversary celebrating September 8th, 1966, the birthdate of Star Trek!

Our own Star Trek series, Star Trek: Prosperity, returns to it's fourth season this coming Friday after a month long hiatus. Very much looking forward to it.

Live Long and Prosper,

AD
Barking Alien






Tuesday, February 5, 2019

Special Occasions

Merciful Mercer on Moclus! It's already February! How did this happen? 

This month...is a big one.

It can't be!
Are Adam and Barkley the same person?!?

No, of course not. ; )
Barkley Hat knitted by my lovely girlfriend. 


February is always pretty thought provoking and emotional for me for various reasons but this year, well, this one is special. 

On the 12th of this month, I will be 50 years of age. Fifty. Half a damn century. I honestly can't believe I've made it this far. 

In addition, on the 23rd of the month I will be marking off 10 years, that's TEN YEARS!, of the Barking Alien Blog! That's right gang, this month I intend to celebrate a decade of people all across the globe taking time out of their lives to pay attention to my mad, pop-culture fueled RPG ramblings. You're all invited! I'll put out soda, chips and guacamole. Does anyone have any extra folding chairs?

How does one celebrate such milestones? Hmmm. Hopefully with some content, something I've been light on of late. I will definitely try my best to get some new posts up, revisit some of my favorite old ones, and maybe get in some guest material or player spotlights. This really does feel like a momentous occasion so I best do it up right.

Looking forward to partying with you guys...Happy February! 

Woah. That feels weird...

AD
Barking Alien

Before I forget...

Gong Hei Fat Choy!

Happy New Year!
Good fortune and happiness to you all in this Year of the Pig!

Also...

February is Black History Month!  This year I would like to direct your attention to Huffington Post's Black History Built This. For the entire month they will be shedding light on figures and events in Black History without having that light wash away the culture the way many modern tellings do. It looks to be a very interesting and enlightening approach to the subject. Take a look won't you? 








Monday, August 27, 2018

RPGaDay Challenge 2018 - Day 27

I have but one answer to this question...




...because, frankly, I don't watch or listen to these very often. Definitely not regularly. 

The only time I check out streams or actual play videos, podcasts or whatever is when there is a new game I'm interested in and I either want to get a handle on it before it comes out or it came out and I need help understanding some of the mechanics.

The exception to this is The Pod of Many Casts

Partly because some of the guys in it are friends of mine who game at my table (and I at theirs) and partly because of the comedic aspect of the series, I find this one a little different and fun to have on while I'm working on various projects or reading or what-have-you. 

Give it a listen and enjoy.

That's it.

See ya tomorrow!

AD
Barking Alien

A big Happy Birthday shout out to my puppy Sketch who is one year old today!

It's been a tricky six months but I couldn't have rescued a sweeter, cuter dog. He spends half his time playing and the other half cuddling. I love you buddy!







Monday, January 15, 2018

Insufficient Funds






In celebration of the birthday of America's greatest civil rights leader, I'd like to present one of my favorite parts of the 'I Have A Dream' speech:

"In a sense we have come to our nation’s capital to cash a check. When the architects of our republic wrote the magnificent words of the Constitution and the Declaration of Independence, they were signing a promissory note to which every American was to fall heir. This note was a promise that all men, yes, black men as well as white men, would be guaranteed the unalienable rights of life, liberty, and the pursuit of happiness.

It is obvious today that America has defaulted on this promissory note insofar as her citizens of color are concerned. Instead of honoring this sacred obligation, America has given the Negro people a bad check, a check which has come back marked “insufficient funds.” But we refuse to believe that the bank of justice is bankrupt. We refuse to believe that there are insufficient funds in the great vaults of opportunity of this nation. So we have come to cash this check — a check that will give us upon demand the riches of freedom and the security of justice."

-Dr. Martin Luther King Jr., August 28th, 1963


Peace, Love, and Equality,

AD
Barking Alien








Thursday, May 25, 2017

Happy Birthday Star Wars!

Walking in the rain so often recently I suppose it was inevitable that I'd eventually catch a cold, and so I have. Nevertheless, that shouldn't stop me from commemorating this most special of days (following immediately after by taking NyQuil and going right to sleep...hopefully).




Today we celebrate the 40th Anniversary of the release of Star Wars, the first film in the blockbuster franchise known today as Episode IV: A New Hope.

Here is my opening day Star Wars story...

...or...ya'know, 40 years ago in Brooklyn, New York...


On Tuesday, May 24th, 1977, at the age of 8, I went with my Mom, and younger sister into Blondie's, a Luncheonette in Brooklyn not far from our apartment building. I saw on the racks of magazines a comic book from Marvel called 'Star Wars'.




My Mom bought it for me, and later that day she surprised me by telling me that Star Wars was a new motion picture coming out the next day, and that we (my immediate family) were all going to go see it.

On May 25th my father drove us to the Nostrand Theater, the movie theater managed by my grandfather, whom we called 'Pop'. The lot of us consisted of my Mom, my Dad, my sister (only three at the time), my Grandma, and myself. 

The lights dimmed. The film began. The music swelled. My mind was blown.

After the movie my father (a police officer) went off to work. My mother, grandmother, and sister were going clothing, and household shopping and planned to take me along.

"Can I stay at the theater today and help Pop?" I asked (OK pleaded). 

There was some mild protesting - Pop would be too busy to watch me, and I was only 8. 

"Oh let the kid stay," Pop replied, "he can sweep up, help the ushers, and even help out at the concession stand."

Honestly, I loved doing that. Whenever my grandparents babysat I always hoped I would get dropped off at whichever theater Pop was managing so I could pretend I worked there.

My Mom said it was OK, and I immediately went to help clean up the theater before the next showing. After sweeping up, I assisted people to their seats (remember when ushers did that?). Afterwards, I asked the lady at the concession stand (who knew who I was) if I could have some popcorn, and she gladly gave me a medium. I thanked her, and headed right back in the theater.

I watched the film again. I repeated this entire process three more times. Yep, you read that correctly. I saw Star Wars five times on its opening day. For free.

One of my favorite memories, and the start of a long standing love affair with that galaxy long ago, and far, far away. 

Happy Birthday Star Wars!!!


May The Force Be With You All!

AD
Barking Alien






Thursday, March 2, 2017

Sangatsu Kyōki

This month, you may notice a bit of a Japanese influence here at Barking Alien.




This year is rocketing by, and I am feeling hard pressed to keep pace with it! Yet keep pace I shall, fueled by a sudden influx of creative inspiration brought on by several factors.

First, and foremost, I'm still powerfully into my Pokemon RPG campaign concept. I'll be keeping up with the entries on my idea off, and on throughout the month. I have plans to cover the Pokemon of the Canu Region in more detail, a closer look at the region itself, some ideas for adventures, adversaries, and hopefully much more. 




The goal of my very next post on the subject is to explain how a Pokemon campaign would actually work, focusing on the players' point of view. What do you actually do in a Pokemon game? What can you expect your PC to do, discover, find, and encounter? How do battles work, why do they happen, and how is Character Experience/Experience Points handled.

You can thank Blacksteel for this.

Secondly, I recently had a conversation with members of my online group, who brought up the fact that anyone is welcome to introduce [and if the interest is there], and run virtually any kind of game - at least in the short term. Since we meet weekly on Google Plus, and have been for a good, long while now, it doesn't take much away from our regularly scheduled programming to pop an alternative game into the mix every now, and then.

This lead to discussing games we haven't played in a while, very often, or in the case of some of the participants, and games ever. 

I got on a kick about how much I miss many of the Anime/Manga influenced/inspired games of my youth such as Mekton, and Teenagers from Outer Space. 

I've recently been looking at a lot of current Anime, and Manga, binge-watching some Anime series I've missed, and revisiting some of my notes from previous RPG campaigns inspired by Japanese pop culture classics. 

I can't tell you exactly what all of this means, but I can tell you the wheels are spinning like the back tires on the Mach 5. Is a game of psychically powered teenagers with giant robots in my near future? 

Only time will tell.




AD
Barking Alien 

By the way...'Sangatsu  Kyōki' means 'March Madness'.

Before I go, I want to wish a very Happy Birthday to Theodor S. Giesel, better known to the world at large as Dr. Seuss. Today was his birthday, having been born on March 2nd, in 1904. Giesel passed away in September of 1991.




A prolific writer, artist, and a fascinating figure in both his philosophical, and political standings, Dr. Seuss is an individual whose life is well worth looking into. Beyond the Sneetches, Grinches, and Whos, Giesel was a man passionate about a number of things, and much of that passion made it's way into his work in one form, or another.

Happy Birthday Dr. Seuss - The Cat in The Hat, and all of that!






Sunday, February 12, 2017

All System Is

Where to begin? Alright, well, today is my 48th Birthday. 

I have been really busy this month, and so my posting has fallen by the wayside a bit. I've also been in a gaming-funk of sorts, frustrated by my inability to match my particular interests, and style with that of my groups. This has been an ongoing issue for some time now, with no clear solution, or end in sight. It's not drastic enough to prevent me [or my players] from having a good time, but I remain acutely aware of it.

I feel somewhat like an up, and coming garage band, one that knows it has real talent, but is asked to 'keep it down' when they practice.

How can I play my best when my best is big, and loud, and I'm not allowed to be loud?

In other related news...

I have a Gaming Epiphany a few days ago, the likes of which I haven't had in a long while. For those unfamiliar with what I mean by a 'Gaming Epiphany', in my case it means an idea for a campaign comes to me (sometimes inspired by something, sometimes out of the blue), and it comes fully formed with a clear concept of the setting, possible meta-plots, plots, and sub-plots, NPCs, creatures, tech, and the total package. It all pops into my head at once. 

Unfortunately, it is one of those IP games that unless I have the right group, it simply won't work. A guaranteed 5-star success 10-15 years ago, I don't know that I have the audience for it right now. 

Sigh.

I will talk about it in an upcoming post, but first...


I've been thinking a lot about system lately.

While I was running through my thoughts, and opinions on the subject, I the opening paragraphs of several games that all seemed to use a similar example to try to explain what a role playing game is.

Paraphrased, they go something like this:

"Remember when you were a kid and played pretend? Cops and Robbers, Cowboys and Indians, or whathaveyou; one kid would say, "Bang! I got you. You're dead!", and the other kd would say, "No I'm not! You missed." Role playing games give you a set of rules to help you determine what happens in the event of such a situation.

You know you've read paragraphs like that before. We all have. From Star Wars, to Teenagers from Outer Space, Champions to Toon, nearly every RPG ever published that has a, 'What is a Role Playing Game?' section has a few lines like those above. 

I sat, and pondered...so what happened?

What went wrong?

It occurs to me that there is only one purpose to rule mechanics in RPGs. If we are to believe these 'What is a RPG?' introductions to the hobby, and I have no reason not to, then all we need is a way to determine the outcome of random events, and/or events in which there is a chance of failure do to probability, and circumstance.


Basically, all gaming is, and all it needs to be is...


Player: I want to do a thing.

Gamemaster: Roll this die to see if you succeed at doing a thing.

Player: OK. (Rolls). I got what I needed.

Gamemaster: You do the thing.


Sometimes you want to do a thing, and an NPC, or another player/PC, does not want you to do that thing. This goes with the classic 'Cops and Robbers' example in the RPG introduction - I got you/No you missed me. So we need the following additional bit:


Player: I want to do a thing.

Gamemaster: The bad guy doesn't want you to do that thing. Roll this die to see if you succeed at doing a thing. I, as the bad guy, am going to roll the same type of die to have you not do the thing. The higher roll wins.

Player: OK. (Rolls). I got what I needed.

Gamemaster: You do the thing.


Why do we have more than this? Why are RPG books a hundred, two hundred, even three hundred or more pages in length? What is the rest of this crap?

Well much of it is combat in the vast majority of games, probably because combat is such a big deal in action/adventures genres. Does it need to be as complex as it is in the vast majority of RPGs? I don't know. Personally I don't think so, but boy oh boy there sure are a lot of games that have a ton of combat crunch.

What does it add to have all those additional rules? What is it missing without them?

Imagine playing tag, or some pretend game with friends at recess, and trying to determine if the chain-link fence around the school yard counted as one quarter cover from being 'it'. Picture yourself, and several of your buddies discussing it, when suddenly the bell rings and it's back to class. You just wasted all your fun time. 

I often feel the same way during any game session where the players focus on the mechanics more than the game itself. Players often get way too tied up on one rule, or another, and burn precious game time. It's especially frustrating because what exactly would the end result of a particular rule question be?

If it's success, or failure based on a rule...well that makes sense I suppose...but as I noted above, that should be a relatively simple thing. More than that sometimes seems little more than an obsession over minutia.

"But shouldn't I get the +1 bonus for wearing a blue shirt on a Friday, while using the related trivial feat, and being seated to the right of the GM bonus? I demand my +1! It's in the rules!"

I'd rather the player come up with a great idea. I'd give them a much bigger bonus for being clever, or even just say it works.

Am I really advocating the idea that rule mechanics are meaningless? No, not exactly. I am wondering though, at what level is it excessive? At what point do we say that the added crunch isn't adding anything substantial to the gaming experience.


When do the rules have too many rules?


AD
Barking Alien








Monday, January 16, 2017

Painful Experience

It is to me a sad and painful irony that we celebrate the wisdom, dedication, and dignity of Martin Luther King, Jr. today, a mere five days before a person who is the antithesis of these qualities takes the highest office in the free world.


Doctor King,

Individuals have benefited greatly from your words.
Communities have risen on your ideals.
A society continues your dream.
But the nation?

The nation has learned nothing.






"We know through painful experience
that freedom is never voluntarily given by the oppressor,
it must be demanded by the oppressed."



Happy Birthday Martin Luther King, Jr.

AD

Barking Alien