Showing posts with label RPG Brigade. Show all posts
Showing posts with label RPG Brigade. Show all posts

Thursday, August 31, 2017

RPGaDay Challenge 2017 - Day 31

This is it people of Earth, the last of the RPGaDay Challenge questions for 2017!

Well...not really. It is that last of the questions on that big ol' question board, but there are some alternate questions provided by the gaming blog Casting Shadows that I am going to answer as Bonus Round questions.

Go Me!

Last things first however...







Huh,

Tough one.

Why?

I am not really anticipating anything in particular industry-wise. 

I am curious to see how Modiphius handles the Star Trek Adventures line of course, and there are a few books announced by them that I may pick up and convert their useful ideas, and info to Last Unicorn's game. 

It would be nice if Fantasy Flight covered the new Star Wars films, but that mean having to get a dozen more books, since they seem to make a separate game for every Star Wars idea that comes out. The new, post-Return of the Jedi trilogy alone would require three new, completely distinct rulebooks if you go by FFG's logic. (Have I said FU to FFG here before? No? Well FU FFG.).

I wouldn't mind checking out the upcoming new edition of Villains & Vigilantes, mainly because of nostalgia. That should be out soon though I would think (before the new year).

I have my eye on Japan's Wares Blade Reboot project, but current information seems to suggest that a new RPG is low on the list of their priorities. Rather, they want to use the property to make an Anime, Light Novels, and possibly Manga. A new RPG is probably a bit more complicated give the original publisher may not have an interest in that right now. I will hope for the best, and keep you all posted.

So...anticipated, let alone most anticipated, isn't a phrase I would use I the moment. 


From my own gaming things are different...


I am hoping to continue, and maybe even expand my My Hero Academia: American Ultra game. It's working really well, and having other players/PCs drop by on the main three every once in a while would be really cool. 

I figure we will continue on with our Wednesday night Google Hangouts Kapow! Superhero RPG, with occasional breaks to try out other things (we did that a few times this year, and I really enjoyed some of them. Just taking a break every one in a while is nice.).

My Friday night group is going to go through a change, as one of the players is moving out of New York (Take care Erick! Good luck my friend!). We will likely continue on with our Hogwarts/Wizarding World game, and I aim to give Ars Magica a good run, though definitely a finite one. Long, ongoing games are not as effective with this particular group as are short, concise ones. 

Ooh, Tales from the Loop! I totally need to run Tales from the Loop at some point.

Beyond that, who knows?

There are games I am itching to get back to after having not played them in a while, such as the aforementioned Star Trek (LUG), Star Wars (WEG), and Wares Blade (Hobby Japan).

What about you? Do you know any games you think are worth watching out for? Let me know! Please! I'm always up for being impressed by a new game. 

Well, that about does it. I sometimes rib these questions, and I do honestly think they could sometimes be better, but I must also thank RPG Brigade for making them each year. The Challenge as a whole is fun, and it always gets me posting right after my usually dreadful summers (dreadful business and posting wise).

Thanks RPG Brigade, and The RPGaDay Challenge!

See you here next year,

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Tuesday, August 23, 2016

RPGaDay Challenge 2016 - Day 18





I had to go to the RPGaDay Challenge 2016 sponsor's page to get a better idea of what this question is asking, and I still have no idea how to answer it.

What innovation? Innovation of what? Is the internet an innovation? Not any longer, and many thousands of gamers are already benefiting from its use, and have for some time. Websites like DriveThruRPG, and such? I mean, what the H-E-Double Hockey Sticks does this mean?

Hold on...I've just checking around the net, and apparently I'm not the only one who doesn't get this one.

Innovation, huh?

Ah! Got it!

A group of players who buy-in to the setting, are interested enough to do research, intelligent enough to know that the research they did doesn't mean that's what their characters know, and flexible enough to know when to use what they know, and when to act like they are surprised. Players who don't bog the game down in endless scanning, and over-thinking, and instead act like the kind of people who would leave the safety of Hobbit Holes to actually venture into the unknown to fact danger. Players who can stop being so damn practical they suck the energy, and fun out of adventure gaming.

That would be an innovation.


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Monday, August 1, 2016

Challenge Accepted - RPGaDay 2016

What else is poppin this month?



The RPGaDay Challenge 2016
my groovy brothers, and sisters!






This year it would appear the festivities are being organized by BrigadeCon, and I must say I think it's an improvement.

Not to take away from the efforts made the previous two years, but I like the questions much better this time around. They are more clearly worded, less vague as to what they're asking, and BrigadeCon's website gives further clarification for each, and every one of the 31 questions. That's a nice touch, and much appreciated by this blogger right here.

Here's a very nice video by Runeslinger explaining a little bit about RPGaDay's origins, and how it reins were transferred this year from it's creator David Chapman to Anthony Boyd and the RPG Brigade. Check it out:







Let's see who else is chiming in shall we...


Stephanie Bryant's Mortaine's Blog
WQRobb over at Graphs, Paper, and Games


So let the game about games commence!

This is going to be one helluva busy month on Barking Alien.


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